About

Hi, I am Nils.

Coder. Maker. Creator.

My name is Nils Zweiling, and I like computers and graphics. That’s why I am creating interactive experiences, games and apps. My favorite frameworks are Godot Engine and Qt.

Besides that I like to tinker with all sorts of microcontrollers and create my own tools using CAD software/3D printing. I’m into everything that makes noises and I love to design my own t-shirts.

After receiving my computer science diploma, I started working at the Animationsinstitut (Filmakademie Baden-Württemberg) in 2008. I maintained the R&D‘s open source realtime graphics prototyping environment. Since 2014 I am self-employed. This enables me to do commissioned work as well as pursuing my own projects and creative endeavors.

I am based in Hamburg, Germany.

This is my toolbox

Programming Languages

C, C++, C#, Python, GDScript

Engines and Frameworks

Godot, Unity, Qt, SDL, OpenGL

IDEs

Visual Studio, Visual Studio Code, PlatformIO, Qt Creator

Other Tools

Blender, Affinity Suite, DaVinci Resolve, Ultraschall, shapr3d, Prusa Slicer