About
Hi, I am Nils.
Coder. Maker. Creator.
My name is Nils Zweiling, and I like computers and graphics. That’s why I am creating interactive experiences, games and apps. My favorite frameworks are Godot Engine and Qt.
Besides that I like to tinker with all sorts of microcontrollers and create my own tools using CAD software/3D printing. I’m into everything that makes noises and I love to design my own t-shirts.
After receiving my computer science diploma, I started working at the Animationsinstitut (Filmakademie Baden-Württemberg) in 2008. I maintained the R&D‘s open source realtime graphics prototyping environment. Since 2014 I am self-employed. This enables me to do commissioned work as well as pursuing my own projects and creative endeavors.
I am based in Hamburg, Germany.
This is my toolbox
Programming Languages
C, C++, C#, Python, GDScript
Engines and Frameworks
Godot, Unity, Qt, SDL, OpenGL
IDEs
Visual Studio, Visual Studio Code, PlatformIO, Qt Creator
Other Tools
Blender, Affinity Suite, DaVinci Resolve, Ultraschall, shapr3d, Prusa Slicer